WebGL - 08 Depth buffer, transparency, blending

No <canvas> suppport in your browser.

Transparency:

Use blending
Alpha level: 0.5


Use lighting
(Use cursor keys to spin the box and Page Up/Page Down to zoom out/in)

Directional light:


Direction: X: -0.25 Y: -0.25 Z: -1.0
Colour: R: 0.8 G: 0.8 B: 0.8

Ambient light:

Colour: R: 0.2 G: 0.2 B: 0.2


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